15th International Conference on Game and Entertainment Technologies
Lisbon, Portugal 20 – 22 July 2022
The Game and Entertainment Technologies conference aims to bring together research and practice from creative, social and business practitioners and researchers in this challenging field. The focus of this conference is on design, development and evaluation of games, entertainment technologies and the nature of play.
NEW Final Program
NEW We are a member of Crossref, a non-profit membership organization for scholarly publishing working to make content easy to find, link, cite and assess. With this connection, each published paper in IADIS Conferences’ Proceedings will be allocated a DOI (Digital Object Identifier) number for its fast and easy citation and indexation. |
All the previous conference proceedings are available in the
The conference proceedings will be submitted (pending approval) to the following indexing services (among others):
NEW Selected authors of best papers will be invited to submit for review extended versions for potential publication in selected journals including journals from
NEW The best papers will be selected for publishing as extended versions in the
IADIS International Journal on WWW/Internet (ISSN: 1645-7641).
Conference Official Language: English.
This is a blind peer-reviewed conference.
Conference Poster in PDF