Publication Ethics
Statement
The Game and Entertainment Technologies Conference follows the
highest standards of publication ethics and takes all possible
procedures against any publication misconduct. This Conference
does not accept any type of plagiarism, which means that any
author replicating a significant part of another's work
without acknowledging him/her or passing another's work off as
his/her own are not
tolerated and not published.
All authors submitting their works to the Game and
Entertainment Technologies Conference for publication as
original works confirm that the
submitted papers are their own contributions and have not been
copied in whole or in part from other works.
Each submission is anonymously reviewed by an average of three
independent reviewers, to ensure the final high standard and
quality of
each accepted submission.
Reviewers should identify significant published work that has
not been acknowledged by the authors.
The Game and Entertainment Technologies Conference guarantees
that the entire peer review and publication process is
meticulous
and objective.
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