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Publication Ethics Statement


The Game and Entertainment Technologies Conference follows the highest standards of publication ethics and takes all possible
procedures against any publication misconduct. This Conference does not accept any type of plagiarism, which means that any
author replicating a significant part of another's work without acknowledging him/her or passing another's work off as his/her own are not
tolerated and not published.

All authors submitting their works to the Game and Entertainment Technologies Conference for publication as original works confirm that the
submitted papers are their own contributions and have not been copied in whole or in part from other works.

Each submission is anonymously reviewed by an average of three independent reviewers, to ensure the final high standard and quality of
each accepted submission.

Reviewers should identify significant published work that has not been acknowledged by the authors.

The Game and Entertainment Technologies Conference guarantees that the entire peer review and publication process is meticulous
and objective.

 


 


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