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Topics of Interest
 

 

Topics of interest include, but are not limited to the following areas:

- Development methodologies
- Design issues
- Controversial issues – we welcome debate and dissension, for example; games as art, entertainment as purely for
   monetary returns etc
- Special Effects
- Animation
- Mobile and ubiquitous games and entertainment
- Serious Games –applications, critiques
- Philosophical issues
- Prototypes
- Social and cultural uses of/for Play
- Tools and technologies
- Skills, strategy, rules and chance
- Genre
- Immersiveness and engagement
- Research methodologies in creative practice
- Usability and playability
- User/player centered design
- Psychological, social, and cultural differences in perception and participation
- Communities, networks, social interaction and social capital
- Cross-cultural and intercultural approaches
- Assessment of exploratory learning approaches
- Emerging practices


 

 

 

 

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